reliving the games, tech and culture of the Win9X era

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In this week's episode we consider another landmark title in the evolution of 3D gaming, Parallax Software's Descent. Enjoy an in-depth discussion of what is almost certainly 1995's best game involving a robot insurrection in an extraterrestrial mining colony! Experience secondhand the unsettling re...

This month on Smug and Play, the tide of mediocre FMV games washes up some of the industry's least convincing South American drug lords. After a brief discussion of the advent of Yahoo! Search and quad-speed CD-ROM drives, we dive into PC Gamer's preview Cryo's disastrous, infringing take on the Ali...

It's February of 1995, the FBI is knocking on Kevin Mitnick's door, Sensible Software is turning soccer pitches into warzones and EA is desperately hoping that PC gamers are getting tired of Doom, which, of course, they aren't. We remark on PC Gamer's lamentations over the latest crop of FMV games b...

Our first special episode is a lavish tribute to the beloved February '95 release, Star Wars: Dark Forces! With the assistance of our guest host, Connor, we cover all aspects of LucasArts' ground-breaking first-person shooter from its technical and gameplay innovations to its design, story and legac...

Our second episode rings in 1995 with a discussion of how PC game developers and publishers responded to the the '94 senate hearing on objectionable game content before diving into impressions of January's PC Gamer coverdisc demos. Transport Tycoon, Warcraft and Lords of the Realm are highlights, bu...

In our debut episode, we begin by recapping the historical, cultural and tech news of 1994 to prepare for our journey through the Win9X era! We then discuss the demos and random crap that PC Gamer pressed into their very first coverdisc, including Wing Commander III, DreamWeb, Detroit, Blackthorne,...